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Benchmarks

Cubeon against two other launchers on the same PC, the same Minecraft version, frame by frame from screen recordings - and the caveats written down next to the numbers.

Measured 15 October 2026 · Minecraft 1.21.11 · Xeon E5-1650, Radeon RX 580

The short version

Fastest in game, and the steadiest when it dips

Three one-minute runs per launcher, one FPS sample for every second of video. In game, Cubeon averaged 206 FPS - about 35% above FastClient and 74% above SKLauncher. Its worst single second was 102 FPS; the other two dropped to 37 and 33.

206 FPS average in game

The highest of the three, and the highest average across the whole recording (233 FPS).

102 FPS lowest second

The gap that matters most: FastClient bottomed out at 37 FPS and SKLauncher at 33.

+35% over FastClient

152 FPS average in game - a performance-focused launcher, measured on the same machine.

+74% over SKLauncher

119 FPS average in game. It also ran with no mods at all - see the caveats below.

How it was measured

Read from the video, not from a built-in counter

Each launcher was recorded playing Minecraft 1.21.11 on the same PC, in three separate one-minute runs. The frame rate was then counted frame by frame out of the screen recordings - one sample per second of video - rather than trusting each launcher's own FPS display. "In game" means roughly 28-32 seconds of actual gameplay per launcher; "menu" is the pause screen.

All three launched as-is

Nothing was added or changed by hand for any of them. On the SKLauncher side there was no Sodium and no mods at all - plain vanilla - so it is being compared against launchers that ship Sodium. That is the honest reading of its numbers: a big part of the gap is the performance mods Cubeon installs for you, not the launcher's own code.

Cubeon's FPS boost is on by default, and it is the reason Cubeon ships Sodium. The switch installs Sodium plus five companion mods (Lithium, ImmediatelyFast, Entity Culling, FerriteCore and More Culling) into the profile you launch, and sets the graphics options that cost frames to their fast values. Turn it off and the next launch restores vanilla graphics - the switch is in the Play menu, and it says which way it is set.

Results

The numbers

Every figure is frames per second. Each bar is scaled to the fastest run in its own chart, and the exact value is printed beside it.

Average in game

Actual gameplay, ~28-32 s per launcher

Cubeon 206
FastClient 152
SKLauncher 119

Higher is better

Lowest single second

The stutter floor - the worst moment in game

Cubeon 102
FastClient 37
SKLauncher 33

Higher is better - a low number here is a visible hitch

Average on the pause menu

Nothing moving, so this is mostly a ceiling

Cubeon 256
FastClient 166
SKLauncher 147

SKLauncher sits flat at 147 - it looks frame-capped there

Average over the whole recording

Menu and gameplay together

Cubeon 233
FastClient 160
SKLauncher 133

Higher is better

Full stats, second recording - frames per second
Launcher In-game mean Median 5th pct (lows) Min Max Menu mean Whole video
Cubeon 206 217 148 102 271 256 233
SKLauncher 119 123 70 33 165 147 133
FastClient 152 156 105 37 211 166 160

One sample per second of video · in game ≈ 28-32 s per launcher · menu = pause screen

What the numbers mean

  • Cubeon was fastest in game - about 206 FPS on average, roughly 35% above FastClient (152) and 74% above SKLauncher (119).
  • Cubeon also had the best worst case. Its lowest in-game second was 102 FPS, against 37 (FastClient) and 33 (SKLauncher). The average is the headline; this is the one you feel.
  • FastClient held up best between menu and game - only about an 8% drop, where Cubeon and SKLauncher each lost about 19%. It is the most consistent of the three, just not the fastest.
  • SKLauncher looked frame-capped on the pause menu at about 147 FPS, and was the slowest in game with the deepest dips.
Read it honestly

What this test is not

A comparison like this is easy to make flattering. Here is everything that weakens it, in the order it matters.

  • Not a lab test. Each launcher was recorded in a different spot in the world, so the comparison is indicative rather than controlled. The same world, the same camera path and several runs per launcher would be a stronger test.
  • F3 was on for Cubeon and SKLauncher, off for FastClient (it uses its own FPS display). The debug screen costs a little FPS, so this slightly favours FastClient - and the gap is still large.
  • Nothing was equalised. SKLauncher ran vanilla with no Sodium and no mods, and its own defaults differed (fancy clouds, RGSS filtering, where Cubeon was on fast clouds with no filtering). Its numbers say "a vanilla install on this PC", not "this launcher's best".
  • FastClient's digits are blurry in the video. A few of its menu readings may be off by about 5 FPS. Every reading was checked by eye, twice.
What we would like to do next

Run all three with identical settings, the same world and the same camera path, several times each, and publish that alongside this. If you want to help with a recording on your own hardware, the Discord is the place - more machines make this more useful.

The full report

Every chart from the measurement

The PDF has the eight pages behind the numbers above: the distribution of in-game FPS, the per-second timeline with its rolling mean, a stats heatmap for all three launchers, the menu-versus-game drop, the percentiles that show the stutter floor, and a heat-strip timeline of every second of every run.

Both links are the same file - one saves it, one opens it. It is about 1 MB, it is the report exactly as it was written on 15 October 2026, and nothing in it has been edited for this page.

Try it on your own PC

You can check this yourself

1

Install and pick a version

Install Cubeon and choose the same Minecraft version the test used (1.21.11), or whatever you normally play. First launch downloads the game, so give it a minute.

2

Leave FPS boost on

It is on by default. It installs Sodium and the five companion mods into the profile and sets the graphics options that cost frames to their fast values.

3

Watch the counter

Press F3 in game for Minecraft's own FPS line, play for a minute, and compare it with your usual launcher. Same world, same settings, same time of day is the fair way.

Fairer on both sides

Turn FPS boost on for Cubeon and give the other launcher its own performance mods before you judge it. A vanilla install against a boosted one mostly measures the mods, which is exactly what the caveats above say about SKLauncher.

Try it and see your own numbers

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